Hog Fisherman Deck Arena 10+ | Best Fisherman Deck Hi guys I will show you Hog Fisherman Deck for Arena 10+, Fisherman is very powerful card according to some pro and this Hog Fisherman Deck Arena 10+ is working well so you can gain so many trophies with this Hog Fisherman Deck Arena 10+ Deck Today we’re taking a look at Morta+Hog+Fisherman so come and take look at this Hog Fisherman Deck Arena 10+ Guide
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Hog Fisherman Deck for Arena 10+
Hog Rider: Primary win condition. He’s going to be your main source of damage, plus he’s very easy to play.
Because this deck is very swarms-heavy, you won’t have many cases in which you have to play Hog to kite.
If you guess they have hard counters like Tornado or anything like that, you’ll have to play Mortar much more and some time you can play Mortar in Defence as well and make sure You should always hold your Zap for swarms.
Mortar – This is going to be your main damage dealer If the opponent has hard counters like Tornado or anything like that, as well as It, will help on defence in a pinch. If I have the Mortar in my starting hand, I will usually open up with that. Try to defend your Mortar enough so it can get a few hits off, but if there is no hope don’t waste troops defending it. Once you catch your opponent on their heels and they don’t have a good counter ready that is when you can try to defend your mortar with more vigour.
Fisherman: Fisherman pulls enemies towards him (damaging them in the process) and then slaps them with his trusted fish, causing melee damage and adding a slow effect. He can also pull himself to the nearest enemy building or Tower. I will recommend you to play Fisher man in Defence and You can use this card to activate King Tower
Musketeer: Your main support and Anti Air Card in this Deck. Musketeer is your only effective support card on defence. It can be used on offence however almost always it will be from a counter push. Musketeer is Hog’s BSCE(best support card ever). Costing only 4 elixirs, able to hit air and ground, this card is your main support and defence. At tourney standards, Musketeer deals 176 damage and has 598 hit points. Meaning it can 1 shot Goblins and Spear Goblins of the same level.
Hog Fisherman Deck Arena 10+ Gameplan:
so that if one type of offensive push isn’t working against a particular opponent, you have other solid approaches to help you win.
- Hogs + BAts at the bridge for chipping away at the enemy towers
- Musketeers in the back to build up a push or Ready for Defence
- Musketeer in back to build up a push.
- Bats at the bridge to bait out spells, troops, and/or chip damage.
Hog + Bats: Always Place Hog Then Bats For Minions Or Swarm Troops
Hog + Musketeer + Snowball ): Mostly started by placing Musketeer behind king Tower and letting it walk almost to the bridge before placing a Hog in front.
As it is a hog deck you don’t want to go too aggressive on the hog pushes. You don’t want to build up the Huge Pushes every time.
Always Try to make small pushes and chipping away at the enemy towers using small Hog Rider pushes and Mortar on bridge
Check Out Here Other Fisherman Deck:
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So guys this was the Bowler Battle Ram Fisherman Deck Arena 11+ guide I hope you liked it and this Bowler Battle Ram Fisherman Deck Arena 11+guide