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Clash Royale Night Witch Golem Firecracker Deck Arena 10+

Night Witch Golem Firecracker Deck Arena 10+

Night Witch Golem Firecracker Deck Arena 10+ Hi guys I will show you Night Witch Golem Firecracker Deck Arena 10+, This is a very fun Golem Firecracker Deck to play and It helps you to push your trophies. This Golem Deck itself was popularized during the initial release of Night Witch and Now Its come back with the release of Firecracker so come and take a look at this Night Witch Golem Firecracker Deck Arena 10+ guide

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Night Witch Golem Firecracker Deck Card Role:

1.) Golem: The main tank of your deck. He has the most health out of any tank in the game. he has the capability of taking the Tower on his own, and with support such as Night Witch or Firecracker, his potential can truly be maximized,  You’ll use him mostly in double elixir time but oftentimes, in a situation where you have a 2+ elixir lead in single elixir time you can execute a tower-taking push in the first two minutes.

Also Check Out here: Top 9 Best Golem Deck 2020 Arena 10+

2.) Firecracker: Firecracker is very good to counter support troops, It can kill Minions in one shot also It will help you Golem in Counter Push but she can be taken out by Arrows, but survives The Log and the Barbarian Barrel. Firecracker can attack both ground and air troops.

3.) Night Witch: Night Witchis a great card with good DPS, Night Witch is your first support card behind the Golem and can get a lot of bats out if unanswered. She is very . Effective against ground troops like hog and miner. Playing her first behind your towers allows her more time to spawn bats which can help aid your defence. If the opponent has rocket or lightening try to keep her out of rage of the towers to avoid giving the opponent good spell value. 

4.) Baby Dragon: This card pairs extremely well with the Golem. Its splash is vital to the success of this Golem deck . It is one of the best support troops and can be used on defense or offense. it can Counters Barbarians, Minion Horde, Minions, and Skeleton Army so well.these troops will be unable to survive long enough to kill off your Golem.

5.) Mega Minion: Mega Minion is a sturdy all-rounder in your deck at a bargain price of only 3 Elixir. Use Mega Minion to get some positive trades and defend efficiently against opponent’s Baby Dragon, Flying Machine, Minions or even an opposing Mega Minion. Mega Minion is mainly for defense and maybe a troop behind the Golem when Counter Pushing at defence This card is amazing to shutting down Hog Riders, Musketeers, Wizards, Bombers and other support troops behind your enemies tank troop. Excellent against Lava Hound as he kills the Lava Hound very fast as well as soaks all damage coming from the Pups. I

6.) Mini P.E.K.K.A:This deck revolves around the Mini P.E.K.K.A than it does around the Golem and Firecracker. Based on what deck your opponent is playing, you have to play your Mini P.E.K.K.A differently, The more comfortable you are with Mini P.E.K.K.A defense, the more success you will have with this deck. It’s important to keep your Mini P.E.K.K.A alive at all costs, without it, you have nothing on defense, so don’t waste it either!

7.) Tornado: It is an area damage spell with a wide radius and moderate damage. The spell can be effectively used with the Baby Dragon, the attacking units will be brought into Baby Dragon attack range automatically, which will remove low-moderate hitpoint troops from a rush.

8.) Lightning: Lightning is obviously one of the best spells in the game, Lightning is also excellent at dealing with Sparky Push, Double Prince push and especially Inferno Tower,This spell is great on offense for supporting your Golem perfect for dealing heavy damage to enemy towers while taking out support troops trying to stop your Golem and Fisherman, such as Ice Wizard. It will also severely wound Inferno Towers, Bowlers, and Executioners, and also getting the reset on Inferno Tower and Inferno Dragon.

Night Witch Golem Firecracker Deck Gameplan:

In early-stage, all you need to do is find out what deck your opponent is using and what his counters to your cards are and mostly play defensive and only counter push. (Or you can place your golem at the back if you know the opponent can’t punish you for doing that).

If he uses the Inferno Tower to counter the Golem, don’t use the Golem until Double Elixir Time because Golem + Lighting is very expensive. If his counter for the Golem is Tombstone or Barbarians, Put the Baby Dragon and Firecracker behind the Golem as they can take out the Tombstone or Barbarians. Use the Lightning to take out your opponent’s Mega Minion, Ice Wizard, Musketeer, etc.

Defend as cheaply as you can using cards such as the Mega Minion and Royal Ghost when and where possible. Always remember to spread out your supporting troops so as to avoid being susceptible to value Fireballs, Poisons and Rockets.

Once you hit double Elixir drop the big bad Golem in the back and build up your pushes.  when the Golem crosses the river throw your Baby Dragon, Mega Minion or Firecracker To support your Golem, Back up your Golem push with Baby Dragon and Mega Minion. When you have a strong enough push going 

The Tornado can be used to pull units into the range of the golems death damage and the baby dragons fire breath also Remember you don’t always need the big Golem alive to tank for your Supporting Troops. The Golemeites do a great job as well.

Well, that’s it for this Night Witch Golem Firecracker Deck Arena 10+, I hoped you enjoyed and

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