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Ravenswatch Guide Wiki – Hero Upgrade and Magical Object

Looking for Ravenswatch Guide Wiki, In this Ravenswatch Guide Wiki, we will tell you about Ravenswatch Hero Upgrade and Ravenswatch Magical Object.

This Ravenswatch Guide presents every hero upgrade and magical object in the game, showing what they are and what they do. Upgrades are separated by hero, both upgrades and magical objects are sorted by how they appear in the compendium, and consumable magical objects are sorted by where they’re attained and alphabetically. The descriptions for everything will be exactly as they are in-game.

Some upgrades, such as ones that deal damage or heal, change with your scaling so their numbers will simply be changed to x in this guide.

Let me know if there’s anything I missed, or if you find any errors.

This guide is a W.I.P., any blank spaces means that I have yet to discover that information myself to add it here. Some things may become outdated as the game goes through early access but I will do my best to keep it up to date.

Ravenswatch Guide Wiki – Hero Upgrade and Magical Object

Scarlet

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Name: Upgrade type: Unlocked at: Effects: Changes per rarity:
Distant Explosions Starting Unlocked by default SPECIAL now targets a further location and deals +40% damage +10% damage
Devourer Starting Unlocked by default Quest (x20:) Each kill with Werewolf POWER earns +0.5 DMG Complete: POWER has 40% chance to have no cooldown if it kills an enemy (for both forms) +20% chance for no cooldown
Shadow Strikes Starting Unlocked at Rank 2 Quest (x25): ATTACK or POWER triggered during Human DEFENSE earns Crit Chance +1% per enemy hit. Complete: Crit Damage +20% +5% crit damage
Shapeshifter Starting Unlocked at Rank 5 TRAIT becomes active and HEALS 20% of maximum Health when used Maximum Health is reduced by 30% +5% healing
Slash Flurry Standard Unlocked by default After using POWER, next ATTACK within 3 seconds delivers a flurry of 5 slashes with +20% damage increase
Cleave Standard Unlocked by default ATTACK has 25% chance to cleave all around and deal +120% damage
Short Wick Standard Unlocked by default Human: SPECIAL no longer affects Heroes and bomb explodes as soon as it hits the ground SPECIAL recharges 20% faster (in both forms)
Murder Intent Standard Unlocked by default DEFENSE instantly fills all Combo Points and lasts 1 more second(s)
Pyromania Standard Unlocked at Rank 2 SPECIAL applies IGNITE to hit enemies and has +40% Crit Chance
Energy Standard Unlocked at Rank 3 Maximum Combo Points is increased by 2 POWER has +4% Crit Chance per Combo Point stored
Aggressive Defense Standard Unlocked at Rank 3 Deal 60 damage around when triggering DEFENSE
Armor Break Standard Unlocked at Rank 4 SPECIAL applies VULNERABLE to hit enemies for 3 seconds
Wide Attacks Standard Unlocked at Rank 4 ATTACK gains +40% range and deals +20% damage
True Instincts Standard Unlocked at Rank 5 In Human Form, gain +10% Move Speed In Werewolf Form, gain +20% maximum Health

Pied Piper

Name: Upgrade type: Unlocked at: Effects: Changes per rarity:
Explosive Rats Starting Unlocked by default Rats explode when they die and deal X damage around.
Sound Barrier Starting Unlocked by default Quest (x20): Gain +1 ARMOR whenever DEFENSE hits at least 2 enemies Complete: Doing so again grants x SHIELD to Heroes around for 6 seconds
Freezing Trap Starting Unlocked at Rank 2 Enemies within SPECIAL effect are CHILLED and take +10% damage
Virtuoso Starting Unlocked at Rank 5 Move Speed when using ATTACK or POWER is increased by 30% Gain +10% ATTACK Speed
Extra measure Standard Unlocked by default After hitting an enemy with DEFENSE, next POWER within 3 seconds lasts longer (+2 waves of notes)
Sniper Standard Unlocked by default Notes from ATTACK and POWER have a longer range and deal +20% damage if they hit after halfway
Grand Finale Standard Unlocked by default When SPECIAL effect expires, zone explodes and deals x damage
Horde Standard Unlocked by default Rats spawn in groups of 3 (instead of 2) Increase maximum controllable Rats by 6
Explosive Blast Standard Unlocked at Rank 2 DEFENSE deals x damage
Quintuplets Standard Unlocked at Rank 3 POWER plays 5 notes each wave (instead of 3) but each note deals -20% damage
Giant Rats Standard Unlocked at Rank 3 Rats’ attacks WEAKEN enemies and deal +20% damage
Accoustic Pulses Standard Unlocked at Rank 4 SPECIAL deals X damage every second
Perfect Harmony Standard Unlocked at Rank 4 DEFENSE restores x Health to all Heroes around for each enemy hit (up to 4)
Low Notes Standard Unlocked at Rank 5 ATTACK sends bigger notes dealing +100% damage in a zone around but at a 50% reduced frequency

Beowulf

Name: Upgrade type: Unlocked at: Effects: Changes per rarity:
Explosive Fire Starting Unlocked by default IGNITED enemies explode when they die, dealing x damage and applying IGNITE to enemies around
Shield Charge Starting Unlocked by default DEFENSE makes Beowulf dash forward and deal +100% damage along path
Rampart Starting Unlocked at Rank 2 Quest (x20): Blocking at least an attack during DEFENSE earns +1 ARMOR Complete: Wyrm DEFENSE heals 50% more
Draconic Binds Starting Unlocked at Rank 5 Quest (x20): Hitting 2 enemies with a single Wyrm ability earns +0,5 DMG Complete: TRAIT cooldown -25%. Wyrm abilities deal +10% damage
Blademaster Standard Unlocked by default After each TRAIT activation, next 3 ATTACKS gain +100% Crit Chance Permanently gain +10% ATTACK speed +2% attack speed
Bladestorm Standard Unlocked by default SPECIAL spins 2 more time(s) for 90% damage each
Double Shock Standard Unlocked by default POWER sends two successive shockwaves, each one dealing -30% damage
Furnace Standard Unlocked by default Your IGNITE effects last 2 more seconds and deal +20% damage
Fiery Seismo Standard Unlocked at Rank 2 Wyrm SPECIAL’s finisher strikes 3 times with a growing radius for 50% damage each
Heavy Strikes Standard Unlocked at Rank 3 ATTACK is slower but cleaves in a wide zone and deals +50% damage
Eruption Standard Unlocked at Rank 3 POWER’s shockwaves explode at the end and deal 100% additional damage around
Scorched Earth Standard Unlocked at Rank 4 Wyrm POWER leaves a trail of fire, dealing X damage over time to enemies standing on it
Blazing Runes Standard Unlocked at Rank 4 ATTACK and SPECIAL have +50% Crit Chance against IGNITED enemies
Fire Wings Standard Unlocked at Rank 5 Activating TRAIT deals X damage around applies IGNITE to hit enemies

That’s it for this Ravenswatch Guide Wiki – Hero Upgrade and Magical Object, Shared by Shotgun Crusader

 

Aaqib Javed

Aaqib is an Noob gamer who loves playing competitive games and RPGs. apart from gaming, he has also written over 500 guides for various gaming websites.

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