Hi guys, Today we will show you Total War WARHAMMER 3 Optimization Guide, In This Total War WARHAMMER 3 Optimization Guide, We will give you Total War WARHAMMER 3 Best Settings and Total War WARHAMMER 3 Important PC Specs, Total War WARHAMMER 3 Initial Benchmark. Also, read here: Total War WARHAMMER III Legendary Lords Unlock Guide
So, how does the giant elephant in the room function? In comparison to Warhammer II, I noted that it performs slower, which is to be anticipated given that the game had more time to optimize and is almost 5 years old (Man). First impressions are positive; the lighting is wonderful; a few issues that plagued Warhammer II’s lighting, particularly in winter maps, appear to have been addressed; grass, trees, and general textures are sharper and bolder. Also read here: Total War WARHAMMER III Faction Strength & Weaknesses
Total War WARHAMMER 3 Important PC Specs
- 7 9700k 4.6Ghz
- EVGA GTX 1080TI
- 16GB RAM
- Plus I play at 1440p (Bear this in mind)
I’m also on the newest Geforce Game Ready Driver.
Also, read here: Total War WARHAMMER III Achievements Guide 100%
Total War WARHAMMER 3 Initial Benchmark
This is my opinion, when I bring a setting down, I bring it with full knowledge that the game might not look perfect, but most of the time you’re looking at a birds-eye point of view anyways so.
P.s, all of my testing was done on the battle benchmark.
High settings (BASE)
On high settings, I was getting 61FPS which isn’t all that bad to be honest, but we can make it a lot better.
Low settings
152.8 FPS
AA and shadows
Bringing shadows to medium (3FPS more) and the AA from TAA to FXAA netted me a whopping 12.7 FPS increase with (Again, in my opinion), minimal change to the look of the game that justifies almost 13FPS.
Texture Filtering
Bringing this up to 16x makes minimal difference to your FPS, less than 1FPS lost.
Screen Space Reflections and Sharpening
5.6 FPS gained when turning these off, sharpening is a personal choice of mine, sometimes it looks alright but I prefer less.
SSAO
Turning on SSAO loses you 8FPS, sure it can make the foliage and grass beautiful but again, up to you.
Lighting
Turning this down to low brings about 10FPS, however, certain effects such as the glow on the Ice Guard’s Glaives for example look less bright and toned down, though I’ve initially found that other than that on perhaps the darkness of certain shadows, it doesn’t make too much of a difference.
Fog
Turning this down to Low nets me about a 7.5 FPS increase.
Tree, Grass, Building, Terrain detail
Turning these all to medium from high only gave me about 3FPS increase so I wouldn’t think it was worth turning them down.
Unit detail
Turning this down to medium from high gave me less than a 1FPS increase, not worth it.
VFX detail
Turning this down to medium from high was quite substantial with just over 13FPS gained. This is quite substantial as it affects spells, fires, explosions, etc. so test them both and see what you prefer.
Conclusion
To conclude, the below settings are what I’ll probably be running and testing around with as I believe it meets a mix of both performances and a graphically impressive game.
That’s it for this How to BOOST FPS and Increase Performance in Total War WARHAMMER 3. Also read here: Total War WARHAMMER III Camera Guide – Unlimited Height