The game Wayfinder is slowly evolving, and with early access right around the corner, there’s a lot of anticipation regarding which classes reign supreme. Based on our experiences from the Alpha version, demo, and various insights, we have compiled a tier list for Wayfinder.
If you are confused about which Wayfinder characters are the best in the game, don’t worry – Our Wayfinder Tier List highlights the best hero and what makes them special.
With this expansive roster, it’s understandably tough to decide which are the best characters to play with in Wayfinder. Luckily, we’ve got you covered by ranking all the characters from best to worst, so you don’t have to.
Wayfinder Tier List Wiki – Best Solo Class Guide
Unique long-range dodge ability: Shadow step. This ability is not only great for traversal but also damages enemies.
Powerful single-target abilities that also have piercing properties.
Dual blades can build up a combo multiplier to 300% (highest in the game).
Excellent at beating armored enemies or bosses.
Strong survivability with abilities like Shadow step or vengeable shade.
Less AoE damage compared to some others.
2. Kairos (and Hiroi Kairos for Exalted Founders)
Most abilities are AoE damaging skills, ideal for room clearance.
The Gloom dungeons are filled with large room battles, making him especially efficient.
Siphon radiant ability can one-shot weaker monsters.
Doesn’t have the unique traversal advantage like NIS.
Great combination of damage and healing, ensuring consistent performance.
Poison mechanics allow for significant damage output, especially when stacked.
Starting weapon (signature burst rifle) is a top-tier choice.
Might lack some specialized abilities for specific scenarios.
Starts with a rifle which is efficient for progression.
First two abilities, fire bomb and oil bomb, have excellent damage output.
Abilities can be inconsistent. Grenades might not always land where intended.
Excellent for players new to action RPGs due to his defensive abilities.
Has many abilities to heal or negate damage.
Ideal for a more relaxed gameplay experience.
Two of his four abilities are mainly defensive.
Might not be the fastest character in terms of progression.
Unique design and playstyle.
Excellent for team play and provides buffs to teammates.
Geared towards playing in parties, may not be the best for solo play.
Channeling abilities can be slow and might hinder progression speed.
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