F Class Adventurer Build Guide 2024 – Skill Build & Talent Build

Aaqib Javed
Aaqib Javed
6 Min Read

Welcome to our F Class Adventurer Build Guide, In this guide, we will show you some F Class Adventurer Skill Build & F Class Adventurer Talent Build shared by community players.

So come and take a look at this Best Build in F Class Adventurer – Skill Build & Talent Build Guide

F Class Adventurer Build Guide 2024

Shimrod skill set build

F Class Adventurer Build Guide

This is my skill set for the dungeon (and gear stone tower)

Boss stages Build

F Class Adventurer Build Guide

This is what I use for the boss stages. I’m too lazy to kite so I just aggro the boss, move to the top left corner and sit there healing until it’s hp runs out.

Boss stages are much easier for me than normal stages so I don’t have a need to optimize there.

F Class Adventurer Skill Builds

  • Bless of Defense
  • Sword Rain
  • Magnetic Field
  • Spinning Blade
  • Restoration Strike
  • Bless of Heal

Shared by Shimrod

F Class Adventurer Best dungeon strategy

The best dungeon strategy I could find isn’t the most obvious one and requires a different build. It did get me like 5 floors higher so that’s a lot.

Here’s what I do: I run all the way to the last mob, running past everything. Then I turn around and go back to the first, then to the last again. If I do that a few times all 60 mobs will be in a single square so all my attacks hit all 60.

That requires a grouping skill. I personally use magnetic field but tornado will probably work as well. It also requires powerful hit skills like hell slash or meteor sword.

And yes, it requires a very tanky build. I even use restoration strike for extra healing

Shared by Shimrod

F Class Adventurer Talent Guide

Let’s take a look at the available talents with a specific focus on what to invest in and in which situation.

First a small explanation on scaling:

We have linear scaling. These skills cost a fixed amount of talent points per skill level: 10 per level (200 per 20 levels). These skills have a level cap of 10,000.

Then we have quadratic scaling. For these skills, the cost per level goes up by a fixed amount every 20 levels. These skills have a level cap of 200.

The cost either starts with 200 and increases with 100 per 20 levels, or starts with 500 increasing with 800 per 20 levels:

ATK, HP, DEF are linear: they give a fixed addition to the base stats for a fixed price (10 talent points / level). They are capped at level 10,000 which you will reach around f-level power. These stats you also buy with gold and although you need all three, the balance you pick can make a big difference.

HP RECOVERY/sec scales and caps like the base stats (linear). This stat you don’t get with gold, so if you don’t invest talent points in this, you won’t have it (except for a negligibly small base amount). Which can be fine as you there are enough situations where you don’t need it.

This stat is further limited by your HP RECOVERY MAX%/sec, so you won’t be able to recover more HP than that percentage of your max HP.

This means that you can’t have a build with low max HP and crazy regeneration. That means investing in this stat only makes sense if you also invest in your HP.

ATK SPD has a max level of 200 and the cost goes up each 20 levels. I find this stat useless and would advice not to put any talent points in it, not even for the cheap lower levels.

The first reason for that is that ATK SPD only affects basic attacks and only a very small percentage of your total damage will be from basic attacks (most is from skills).

The second reason is that it adds the given percentage to your basic attack speed, instead of increasing it with that percentage making it a much lesser increase than you might think.

MP RECOVERY/sec has a max level of 200 and the cost goes up each 20 levels. Like HP RECOVERY/sec you only get a small base amount if you don’t invest talent points in this and that might be fine.

Also, MP doesn’t go exponential so that base amount it still useful. And again, this stat is further limited by your MP RECOVERY MAX%/sec, so you won’t be able to recover more MP than that percentage of your max MP.

 

 

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Aaqib is an Noob gamer who loves playing competitive games and RPGs. apart from gaming, he has also written over 500 guides for various gaming websites.