Heroes vs. Hordes Hero Guide Wiki & Tier List 2023

Hi guys, welcome to our Heroes vs. Hordes Hero Guide, In this Heroes vs. Hordes Hero Guide we will show you the Best Hero in Heroes vs. in this game you can choose from a variety of heroes and each hero has its own set of abilities and attributes. The game features shorter waves of action and a diverse range of moves.

You can earn gold and gems, collect rare equipment of multiple tiers, and power up your characters to progress through the game. So come and take a look at this Heroes vs. Hordes Hero Guide Wiki & Tier List.

Heroes vs. Hordes Hero Guide Wiki

Most of the heroes do pretty well, but if you are looking for the easiest, its probably the Arcane Mage, since it has homing projectiles, although it does suffer later on since it cants reliably kill large spam waves of bats or flying units that frequently come at you.

The best hero for survivability is Frost Wizard since it has inherent crowd control in its base weapon. A cheap early-game option is Dark Ranger, it does not fall off in the later stages and is a solid choice.

You can probably run the whole game with any hero, it’s just some just don’t do well in later stages like Arcane Mage and Spirit Shaman, and some only do well in later games like Blademaster (weak without levels and equips)

Heroes vs. Hordes Hero Tier List Wiki

Hero Level Type Bonus
Arcane Mage
 
10 +1 Penetration to base weapon projectiles
20 SKILL Base weapon slows enemies by 30% on-hit
30 ALL +2.5% Projectile Speed
40 SKILL Base weapon has 15% chance to double it’s projectiles
50 +1 Magic Projectiles
60 ALL +12.5% Damage
70 – 5% Cooldown
80 ULT Base weapon hits fills meter, when full: Spawns Trinity rotating around you, dealing heavy damage
90
+1 Penetration to base weapon projectiles
100 ALL +1 Magic Projectiles
 
Knight
 
10 +50%/min HP Regeneration
20 SKILL Base weapon releases a critcal spin on every 5th attack
30 ALL +25 Health
40 SKILL Base weapon deals double damage to Elites and Bosses
50 +10% Area of Effect
60 ALL +2.5% Area of Effect
70 +50 Health
80 ULT Base weapon hits fills meter, when full: Armor and Reflection increase drastically
90 +15% Area of Effect
100 ALL +10 Armor
 
Dark Ranger
 
10 -5% Cooldown
20 SKILL Base weapon has a 25% chance to make enemies explode on death
30 ALL +2.5% Critical Hit chance
40 SKILL Base weapon slows enemies by 50% on-hit
50 +1 Physical Projectiles
60 ALL +12.5% Damage
70 +5% Critical Hit chance
80 ULT Base weapon fills meter, when full: Arrows fall from the sky
90 +35% Damage
100 ALL +7.5% Projectile Speed
 
Crazy Tinkerer
 
10 +1 Starting Upgrades
20 SKILL Base weapon leaves burning areas, damaging enemies passing over
30 ALL +15% Movement Speed
40 SKILL Chance to increase movement speed and reduce cooldown by 20% for 5s
50 +10% Area of Effect
60 ALL +12.5% Damage
70 +10% Effect Duration
80 ULT Base weapon fills meter, when full: Equip a gatling gun
90 +35% Damage
100 ALL +7.5% Area of Effect
 
Fire Wizard
 
10 +25% Damage
20 SKILL Base weapon ignite enemies, dealing damage over time
30 ALL +2.5% Area of Effect
40 SKILL Enemies dying while ignited leave behind scorched earth, damaging enemies passing over
50 +1 Magic Projectiles
60 ALL +12.5% Damage
70 +5% Critical Hit chance
80 ULT Burning enemies fills meter, when full: All enemies start burning automatically
90 +15% Area of Effect
100 ALL +7.5% Effect Duration
 
Frost Wizard
 
10 +25% Damage
20 SKILL Base Weapon Freeze chance +10%
30 ALL +2.5% Effect Duration
40 SKILL Frozen enemies that die have 40% chance of exploding
50 +1 Magic Projectiles
60 ALL +12.5% Damage
70 +20% Damage to frozen enemies
80 ULT Freezing enemies fills meter, when full: Ice projectiles fall, damaging and freezing enemies on screen
90 +15% Effect Duration
100 ALL +4% XP Bonus
 
Blade-Master
 
10 +25% Damage
20 SKILL Base weapon causes bleeding, dealing damage over time
30 ALL +5 Evasion
40 SKILL Base weapon’s critical hits deal 4x damage
50 +5% Critical Hit chance
60 ALL +12.5% Damage
70 +10 Evasion
80 ULT Crits with base weapon fills meter, after 200 crits: Turn into an immune bladestorm for 5 seconds
90 +35% Damage
100 ALL +3.5% Critical Hit chance
 
Spirit Shaman
 
10 +50 Health
20 SKILL Base weapon’s aura increases beasts’ attack speed and movement speed
30 ALL +15% HP/min Regeneration
40 SKILL Beasts reflect oncoming damage to nearby enemies
50 +10% Area of Effect
60 ALL +25 Health
70 +50% HP/min Regeneration
80 ULT Base weapon’s usage fills meter, when full: Rotating orbs spawn around beasts
90 +15% Effect Duration
100 ALL +20% Damage
 
Paladin
 
10 +10% Area of Effect
20 SKILL 5% chance on attack to get a 3 second shield
30 ALL +10% Pushback
40 SKILL Every 5th base weapon attack has +200% pushback and +50% area
50 +25% Damage
60 ALL +2.5% Area of Effect
70 +10 Armor
80 ULT Pushing back enemies fills meter, when full: Holy explosions damager enemies on screen
90 +7.5% XP Bonus
100 ALL +40% Reflection Damage

That’s it for this Heroes vs. Hordes Hero Guide Wiki & Tier List 2023

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