Hi guys, welcome to our Stellaris Guide 3.3 – Best Stellaris Tier List 3.3 (2022), this is a A Comprehensive Stellaris Guide 3.3. Paradox Development Studios’ Stellaris is a sci-fi grand strategy game. In this game, you can interact with a variety of alien races, explore exotic new worlds full of surprising events, and expand your empire’s reach. Each new adventure offers nearly infinite options.
So come and take a look at this Stellaris Guide 3.3 – Best Stellaris Tier List 3.3 (2022)
Stellaris Guide 3.3 (2022)
Over the years of playing, I’ve picked up a lot of spare information that should help you with your Stellaris roleplaying skill. This section contains little bits of this. These are not hard rules or laws you need to abide by; these are just my personal thoughts on things!
– Your nation and your choices do not need to be sub-optimal in every way. Natural selection favors species and nations that excel. On the other end of this, do not just choose the ‘best’ or ‘meta’ choices. Roleplaying is about stepping outside of yourself and into the skin of a person in-universe. Try for a balance.
– Make sure everyone is on the same page with game settings and rules. You might be surprised when someone corvette rushes you in 2220 if they didn’t listen to something like a 30-year peace rule!
– I emphasize using nations with a twist for roleplay, but there is nothing stopping you from copy-pasting a pre-existing sci-fi nation and roleplaying as that. Just don’t expect to earn any points for creativity.
– Being on a voice chat with the people you are roleplaying with can be lots of fun! Roleplaying in voice as you pretend to be nation leaders can be funny and immersive.
– If you are in a game and see someone clearly doing the ‘meta’ or breaking rules while everyone else is roleplaying, send a message to the host to sort things out. No one wants to have a powergamer in the middle of a roleplaying session.
– Remember that even though this game includes eugenics and slavery and genocide, it’s still rated for 7+ (10+ in the United States). Be mindful of minors in your group and try to keep things appropriate!
– Public roleplaying sessions are not your time to flirt with people or engage in ERP. For the sake of everyone, just don’t.
– Try not to take the decisions that other players make personally. They are roleplaying just like you are and some of their choices may make sense for their nation, even if it directly harms your nation.
– Don’t be afraid to ask for help while roleplaying. Most people are happy to help you make a decision or give you feedback on your roleplaying.
– Making mistakes is okay! This is more a life rule than anything, but I think it’s something that is understated
– When making Human nations, try to be sensitive to your fellow players. Just because you think playing as a historically genocidal nation is funny doesn’t mean everyone else does. I recommend sticking to fictional nations whenever possible.
– Total War nations (those with the Determined Exterminators, Fanatic Purifiers, and Ravenous Swarm Civics) aren’t great for roleplay. They tend to be single-minded, annoying, and one-dimensional.

Best Stellaris Origins Tier List 3.3
(S): Void Dwellers, Scion, Tree of Life, Resource Consolidation, Necrophage, Clone Army, Ocean Paradise, Subterranean
(A): Syncretic Evolution, Remnants, Calamitous Birth, Hegemon, Teachers of the Shroud
(B): Shattered Ring, Mechanist, Prosperous Unification, Post-Apocalyptic, On the Shoulders of Giants, Here Be Dragons, Imperial Fiefdom, Progenitor Hive
(C): Common Ground, Galactic Doorstep
(D): Lost Colony, Slingshot to the Stars
(E): Life Seeded
(F): Doomsday
Stellaris Ascendance Perks Tier List 3.3
(S): Technological Ascendancy, Universal Transactions, Hive Worlds, The Flesh is Weak, Evolutionary Mastery, Become the Crisis, Hydrocentric
(A): One Vision, Transcendent Learning, Voidborne, Arcology Project, Synthetic Age, Galactic Wonders, Mind over Matter, Transcendence, Master Builders, Lord of War
(B): Interstellar Dominion, Nihilistic Acquisition, Machine Worlds, Colossus Project, Engineered Evolution
(C): Executive Vigor, World Shaper, Defender of the Galaxy
(D): Consecrated Worlds, Imperial Prerogative, Galactic Force Projection, Synthetic Evolution
(E): Mastery of Nature, Shared Destiny, Enigmatic Engineering, Galactic Contender
(F): Eternal Vigilance, Xeno-Compatability
(X): Grasp the Void
That’s it for this Stellaris Guide 3.3