Welcome to our Survivor.io Best Build Guide, In this Survivor.io Best Build Guide, we will tell you everything you need to know about Best Builds in Survivor.io. All below Survivor.io Build is created by Griffith.
So come and take a look at this Survivor.io Best Build Guide and Merging Guide.
Survivor.io Best Build Guide
Kunai Elite Build
Must: :wsGuardian: , :wseDestroyer: (With Tech. Skip if you dont have puple+tech)
Synergies well with: :wsSoccer_Ball:, :wsMolotov: (With purple+ tech. Avoid if the boss shoots bullets)
Good Passives to Pick: :shefuel:, Post Chapt 50/ Stages with super hard bosses- :sRonin_Oyoroi: & :sFitness_Guide:. Can add :sHiPower_Bullet: if a slot is available.
If you struggle against wave: :wsDurian: (with tech)- against lower hp mobs but higher in number , :wsLaser_Launcher: (with tech, 3* is enough)- against higher hp mobs like pigs, bears but should be in less quantity since it can only slow down limited number of mobs.
For Lizard waves: :wseDefender:, :shefuel:, :wsSoccer_Ball:, :wsMolotov: (With Purple+ tech)
Gears (In order of Preference)
i) Necklace: :eEternal_Necklace:/ :eVoidwaker_Emblem: / :eMetal_Neckguard_Elite: (Avoid using :eTrendy_Charm_Elite: since CDR is less useful in Kunai build)
ii) Gloves: :eEternal_Gloves: / :eVoidwaker_Handguards: / :eFingerless_Gloves_Elite:
iii) Suit: :eEternal_Suit: / :eVoidwaker_Windbreaker: / :eFull_Metal_Suit_Elite:
iv) Belt: :eStylish_Belt_Elite: / :eEternal_Belt:
v) Shoes: :eLight_Runners_Elite: / :eEternal_Boots:
Lightchaser Build
Must: :wseDestroyer: (With Tech. Skip if you dont have puple+tech. Use :wsLightning_Emitter: if no drone tech.)
Synergies well with: :wsSoccer_Ball:, :wsMolotov: (With Purple+ tech. Dont use if boss shoots bullets)
Passives Must: :shefuel:, :sEnergy_Cube:, Post Chapt 50/ Stages with super hard bosses- :sRonin_Oyoroi: & :sFitness_Guide:. Can add :sHiPower_Bullet: if a slot is available.
If you struggle against wave: :wsDurian: (with tech)- against lower hp mobs but higher in number , :wsLaser_Launcher: (with tech, 3* is enough)- against higher hp mobs like pigs, bears but should be in less quantity since it can only slow down limited number of mobs.
For Lizard waves: :wseDefender:, :wsSoccer_Ball:, :wsMolotov: (with purple+ tech), :shefuel:
Gears (In order of Preference)
i) Necklace: :eTrendy_Charm_Elite: (Gives early CDR for LC. However LC maxes its CD with max :sEnergy_Cube: )/ :eEternal_Necklace:/ :eVoidwaker_Emblem: / :eMetal_Neckguard_Elite:
ii) Gloves: :eEternal_Gloves: / :eVoidwaker_Handguards: / :eFingerless_Gloves_Elite:
iii) Suit: :eEternal_Suit: / :eVoidwaker_Windbreaker: / :eFull_Metal_Suit_Elite:
iv) Belt: :eEternal_Belt:/ :eStylish_Belt_Elite:
v) Shoes: :eEternal_Boots: /:eLight_Runners_Elite:
Void Power Build
Must: :wseDestroyer: (With Tech. Skip if you dont have puple+tech. Use :wsLightning_Emitter: if no drone tech.)
Synergies well with: :wsSoccer_Ball:, :wsDrill_Shot: : (With purple+ tech. Exo bracer buffs the drill. Can decide not to evo it)
Passives: :shefuel:, Post Chapt 50/ Stages with super hard bosses- :sRonin_Oyoroi: & :sFitness_Guide:. Can add :sHiPower_Bullet: if a slot is available.
For all the mobs: :weGloom_Nova:, :shefuel: :wsSoccer_Ball: is enough.
Gears (In order of Preference)
i) Necklace: :eEternal_Necklace:/ :eVoidwaker_Emblem: / :eMetal_Neckguard_Elite:. (:eTrendy_Charm_Elite: is not needed since CDR is unnecessary for :wVoid_Power:, :wseDestroyer:)
ii) Gloves: :eEternal_Gloves: / :eVoidwaker_Handguards: / :eFingerless_Gloves_Elite:
iii) Suit: :eEternal_Suit: / :eVoidwaker_Windbreaker: / :eFull_Metal_Suit_Elite:
iv) Belt: :eEternal_Belt:/ :eStylish_Belt_Elite:
v) Shoes: :eEternal_Boots: /:eLight_Runners_Elite:
Baseball Bat Elite Build
Must: :wseDestroyer: (With Tech. Skip if you dont have puple+tech. Use :wsLightning_Emitter: if no drone tech.)
Synergies well with: :wsSoccer_Ball:, :wsMolotov: (With Purple+ tech. Dont use if boss shoots bullets).
Passives : :shefuel:, :sEnergy_Cube:, Post Chapt 50/ Stages with super hard bosses- :sRonin_Oyoroi: & :sFitness_Guide:. :sAmmo_Thruster: makes Bat bonk faster- useful if mobs are too much. Can add :sHiPower_Bullet: if a slot is available.
If you struggle against wave: :wsDurian: (with tech)- against lower hp mobs but higher in number , :wsLaser_Launcher: (with tech, 3* is enough)- against higher hp mobs like pigs, bears but should be in less quantity since it can only slow down limited number of mobs.
For Lizard waves: :wseDefender:, :wsSoccer_Ball:, :wsMolotov: (with purple+ tech), :shefuel:
Gears (In order of Preference)
i) Necklace: :eEternal_Necklace:/ :eVoidwaker_Emblem: / :eMetal_Neckguard_Elite:. ( :eTrendy_Charm_Elite: is not needed since Bat maxes its CD at 5*)
ii) Gloves: :eEternal_Gloves: / :eVoidwaker_Handguards: / :eFingerless_Gloves_Elite:
iii) Suit: :eEternal_Suit: / :eVoidwaker_Windbreaker: / :eFull_Metal_Suit_Elite:
iv) Belt: :eEternal_Belt:/ :eStylish_Belt_Elite:
v) Shoes: :eEternal_Boots: /:eLight_Runners_Elite:
—–
Chapter: 82
Difficulty Rating: 2.5/5
Map type: Vertical.
Weapon Pref: VP> Bat & VP > Kunai
Builds for VP: HE, Drones, Soccer Molotov.
Builds for LC: HE , Guardian (evo) Molotov, Energy cube (3-4) Drones.
Build for Bat: Guardian Evo, Molotov, Drone, HE fuel
Evo order- main weapon> Drones> HE fuel > molotov > Energy cube (for LC) > guardian (if ur using) > everything else
Waves: contain shooting soldiers, red dragons (only for a min each). Little annoying waves.
First boss: Raging treant (Tree). Whenever it shoots, run towards fence. Little tanky. So it will take some time to kill.
Waves 5-10′- similar to 0-5′ waves. Little tanky. Wouldn’t rec kunai with steve.
Second boss- forest destroyer (Bear). Shoots balls, spawns bears and charges. Balls have high atk so when bear recharges itself, go away from it so u will more time to dodge those. (Had 5 ronin but balls one shot me).
11′ wave- blue lizards. Must hav 3*+ HE Fuel.
13′ wave pigs- must have most of stuff evoed.
The stage is all about crowd control. So focus on the offence. Defence doesn’t matter.
Would recommend Fingerless since Elites can cause you troubles with waves.
Final Boss- Tribe guy.
Shared by Griffith
Survivor.io Best Endgame Skill Build
Gloom_Nova, Destroyer, Defender, Fuel_Barrel, Quantum_Ball: (IDK ABOUT LAST SPOT YET)
Exo_Bracer, Oil_Bond, Sports_Shoes, shefuel, HiPower_Bullet (Last spot I am debating between Ronin_Oyoroi, Fitness_Guide, Energy_Cube.
That’s it for this Survivor.io Best Build Guide and Merging Guide Explained.
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