Are you looking for the best Modifiers in Aether Gazer? Check out our comprehensive Aether Gazer Tier List. Published by “Yostar Games” it is a brand new Gacha game, Where you can collect so many heroes and use them in PvE, and PVP game modes.
In this Aether Gazer guide, we rank all of the Modifiers from S tier to B tier. This makes it more difficult for new players, in particular, to figure out which Aether Gazer characters to use in their team, while players must constantly check to see if their favourite units are still viable in battle.
So that is why we have put together this Aether Gazer tier list, where we rank all the characters in the game for their overall strength in every game mode.
Aether Gazer Ranking Meaning
The “Modifiers” in the game are the characters you will use to battle opponents in both PvP and PvE modes.
Not all Aether Gazer Characters are strong; some perform best when coupled with specific characters or require synergy, whereas others are effective throughout all game types and don’t require synergy to realize their full potential.
You can use our list of tier list to determine which ones are the best characters in the game. Let’s take a look at the ranking standards or Tier rating guide before moving on to the actual tier list.
Aether Gazer Characters is ranked in Four primary Tiers on this list: Tier S, Tier A, and Tier B
Aether Gazer Tier List 2024 – S Tier
- Asura – Tier S
- Hel – Tier S
- Hera (Olympus – Tier S
- Kagutsuchi – Tier S
- Kuninotokotachi – Tier S
- Ookuninushi – Tier S
- Osiris (Nile) – Tier S
- Poseidon (Olympus) – Tier S
- Skadi -Tier S
- Tyr – Tier S
- Tsukuyomi – Tier S
Aether Gazer Tier List – A Tier
- Poseidon – Tier A
- Osiris – Tier A
- Hodur – Tier A
- Leviathan – Tier A
- Nuadha – Tier A
- Sobek – Tier A
- Shu – Tier A
- Tsukuyomi – Tier A
- Vidar – Tier A
- Hera – Tier A
- Buzenbo Tengu – Tier A
- Apollo – Tier A
- Verthandi – Tier A
Aether Gazer Tier List – B Tier
- Verthandi (Yggdrasill) – Tier B
- Zenkibo Tengu – Tier B
- Zenkibo – Tier B
- Hermes – Tier B
- Kali – Tier B
Aether Gazer Tier List – Best Modifiers and Characters
Asura – Tier S
Asura is a Modifier character in the game Aether Gazer, belonging to the Asterism Gen-zone. She is a powerful fire-based character with a unique time-stop ability and strong AoE damage potential. “Fire and Brimstone,” Asura’s ultimate skill, lets her to leap into the air and generate four flaming pillars that inflict fire damage to foes within range while diminishing their fire resistance.
Her, “Blazing Fist,” attack is a continuous attack that deals fire damage to the target. By holding the basic attack key, Asura can use “Void Flame,” a linear attack that further damages the target and reduces its fire resistance if the target is in the Flamefetter state. After the Flamefetter state ends, Void Flame is enhanced, allowing Asura to release a heavy punch through space, dealing significant fire damage to the target.
Asura’s first skill, “Fury of Asura,” puts her in the Flamefetter state for a limited time, increasing her fire damage. During this state, her fists attack the target from its surroundings, dealing AoE fire damage. Her second skill, “Imprisoned Buddha,” creates a force field that restrains target enemies for a duration and then explodes, damaging surrounding enemies.
Her third skill, “Earth Shatter,” creates a ground fissure below the target, pulling surrounding enemies towards it and dealing fire damage. Asura’s dodge skill, “Contingency Plan,” extends the duration of the Flamefetter state and allows her to enter the Zero Time state briefly.
Asura’s abilities are fueled by the Energy resource, which she automatically recovers over time. She also has Aether Codes that enhance her skills and provide additional bonuses, such as increased skill damage, energy recovery, critical rate, and critical damage.
Poseidon – Tier S
Poseidon is a Modifier character in the game Aether Gazer, belonging to the Olympus Gen-zone. He specializes in ice-based abilities and excels in dealing AoE damage. Poseidon’s ultimate skill, “Frosty Starfall,” summons multiple ice spires to fire at the target, dealing ice damage and reducing the cooldown of the team’s Skill 1 or Skill 2 based on the number of Snow or Frost Runes possessed.
His basic attack, “Subzero Crystal,” summons icicles to attack the enemy ahead, dealing ice damage. His ultimate skillchain, “Frostwing Dance,” unleashes a powerful attack that deals ice damage and fire damage to the target while reducing the cooldown of the team’s Skill 1 and Skill 2, and generating ultimate charge for the team.
Poseidon’s first skill, “Zero Mansard,” summons an ice thorn to attack the target, followed by a recast that shatters the ice thorn into fragments and attacks again. This skill also grants Snow Runes that can be consumed for additional effects, such as reducing the skill’s cooldown, increasing self ice damage, and providing energy gain bonuses.
His second skill, “Matter Frozen,” summons an icicle that pierces the target and inflicts Freeze, followed by a recast that creates a burst of ice around the hit target. This skill also grants Frost Runes that can be consumed for effects such as reducing the skill’s cooldown and reducing the ice resistance of enemies hit.
Poseidon’s third skill, “Echoing Snow,” allows him to recast his previous skill and gain its runes and effects. With two Runes possessed, this skill becomes “Starfrost Snow,” launching multiple Starfrost spells that deal ice damage, reset the cooldown of Skill 1 and Skill 2, and enter the Dream state.
During the Dream state, Poseidon gains enhanced effects and benefits from Aether Codes and passive abilities related to his Dream state. These effects include increased damage, reduced cooldowns, increased critical rate, and energy recovery when enemies are frozen.
Poseidon’s dodge skill, “Whirlwind Snow,” allows him to enter the Zero Time state briefly and extends the duration of the Dream state.
Overall, Poseidon is a powerful ice-based Modifier character with strong AoE damage potential. He can freeze enemies, reduce their ice resistance, and unleash devastating ice spells during his Dream state. However, he may face energy issues when dealing with bosses due to their CC-resistance.
Tyr – Tier S
Tyr is a character with Light elemental abilities in the game. His Ultimate Skill, called “Endgame,” is a powerful nuke that deals significant damage. However, it has a high chance of missing against mobile bosses due to their crowd control resistance. His Signature Functor ability is considered to have low value.
Tyr’s basic attack “Royal Raid,” and his Ultimate Skillchain attack, “Brilliant Chess,” involves swinging his Greatsword to continuously attack enemies. It deals Light damage and grants the team a stacking increase in Ultimate damage. It also resets the cooldown of the entire team’s Dodge effect.
His first skill, “Promotion,” allows Tyr to switch his Greatsword’s Chess Piece while dealing damage to surrounding enemies. It can be used during the basic attack sequence without interruption, reducing its cooldown. Using this skill grants him Trace, a resource unique to him.
Tyr’s second skill, “Gambit,” drops a Greatsword from above the target, dealing damage and deploying the corresponding Greatsword Chess Piece on the field. The follow-up attack depends on the Chess Piece deployed and consumes Trace. The skill also has various modifiers and effects based on the chosen Aether Code.
The third skill, “Pincer Attack,” consumes all Chess Marks and swings the Greatsword forward, imprisoning enemies and dealing damage. The amount of damage dealt depends on the number of Chess Marks consumed.
Tyr’s Dodge skill, “Castling,” grants him Trace when triggered. It also has a connected effect called “Connected” that gathers enemies towards the deployed Greatsword and deals damage to them.
Kagutsuchi is another character mentioned briefly in the information provided. He has an Ultimate Skill called “Ashen Destruction,” but the details about his skills and abilities are not mentioned in the provided text.
Tyr is a character with powerful Light elemental attacks, but his effectiveness against mobile bosses may be limited due to their resistance to crowd control. He relies on the Chess Piece mechanics and Trace resource to enhance his skills and damage output.
Kagutsuchi – Tier S
Kagutsuchi is a powerful character specializing in Fire elemental abilities in the game. His Ultimate Skill, “Ashen Destruction,” unleashes a wave of fire that deals significant Fire damage to surrounding enemies and increases team Fire damage for a duration. When anyone on the team triggers a Dodge effect, Kagutsuchi recovers a certain amount of Ultimate charge.
His basic attack is called “Fiery Dance,” and his Ultimate Skillchain attack, “Ashen Meteor,” involves swinging his odachi to slash at enemies. Kagutsuchi has a passive ability that turns the next Fiery Dance into Fiery Dance: Alt, which deals more damage and recovers Energy. After hitting three times with an enhanced cast, it creates a fiery explosion. He also gains DMG Reduction stacks for each hit, up to a maximum of 10.
Kagutsuchi’s first skill, “Ashen: Blacken,” performs sword sweeps that deal Fire damage. While in the Fiery state, the skill transforms into Secret Sword: Blacken, performing a powerful sword uppercut. He also has modifiers and effects based on the chosen Aether Code.
His second skill, “Ashen: Charge,” involves stabbing at the locked-on target and unlocking the Secret Blade technique. While in the Fiery state, the skill becomes Secret Sword: Charge, performing cross cuts. Kagutsuchi has additional modifiers that enhance self-damage dealt to enemies affected by the “Burn” status.
The third skill, “Ashen: Smelt,” allows Kagutsuchi to brandish his odachi and unleash a sword wave, dealing Fire damage and entering the Fiery state. During this state, Scarlet Flames is considered a Skill and deals Skill damage.
Kagutsuchi’s Dodge skill, “Ashen: Slag,” activates Fiery Dance: Alt by holding the Basic attack key and provides invincibility during its activation. The Dodge effect triggers Zero Time, restores a large amount of Energy, and has modifiers that increase Crit Rate and Crit DMG.
Tsukuyomi – Tier S
Tsukuyomi is a top – Tier S melee DPS character known for her lightning-based abilities and high damage output. Tsukuyomi’s Ultimate skill, “Thunderclap,” allows her to deliver a powerful lightning strike to her target, dealing significant Lightning DMG. Additionally, it boosts the team’s lightning damage for a duration.
Her basic attack, “Thundercall Blade,” enables her to perform continuous sword attacks, inflicting Lightning DMG upon her enemies. This attack also grants Tsukuyomi Rage, which fuels her abilities and allows her to unleash devastating combinations.
One of Tsukuyomi’s defining features is her Skill 3, “Thunder: Out of the Blue.” This skill involves a series of lightning-infused sword strikes, with each attack form increasing in damage. Successful hits on enemies marked with Thunder Seals remove the seals and unlock the next attack form. The third and final form of this skill deals massive Lightning DMG, accompanied by subsequent lightning strikes that progressively reduce in damage.
Tsukuyomi’s Skill 1, “Thunder: Ardent Light,” enables her to dash forward and slash enemies, dealing Lightning DMG and marking hit enemies with Thunder Seals. The skill’s cooldown can be reduced in combat, and Thunder Seals applied through other means can instantly reset the skill’s cooldown.
With her Skill 2, “Thunder: Dual Flow,” Tsukuyomi unleashes a dual-blade combo attack on enemies, inflicting Lightning DMG and applying Thunder Seals. Additionally, hitting enemies removes Thunder Seals, restoring Rage and decreasing the cooldown of all skills.
Tsukuyomi’s Dodge Skill, “Thunder: Lightning Dodge,” grants her the ability to mark enemies hit with Thunder Seals during her last sequence of Basic attacks. When dodging, she enters Zero Time, and following up with a Basic attack immediately triggers the fifth sequence of her Basic attack, dealing Skill DMG and applying Thunder Seals.
Osiris – Tier S
Osiris is a powerful DPS character specializing in wind-based attacks. She possesses unique mechanics related to her Underworld Judgement state, which grants her increased damage and survivability but comes with certain limitations. Osiris synergizes well with her Ultimate Skillchain partner, typically A Shu, to maximize her ultimate uptime and effectiveness.
Osiris’s Ultimate skill, “Underworld Judgement,” allows her to briefly release the bindings on her soul and enter a state where she changes her attacks and gains super armor. While in this state, she cannot recover any Ultimate charge and loses HP over time. However, she recovers HP to full and increases the team’s damage dealt. When Underworld Judgement ends, Osiris gains Ultimate charge equal to her combo ult partner’s charge, and if she starts the battle without a partner, she can still gain Ultimate charge while in Underworld Judgement.
Her basic attack, “Scythe Slash,” summons a scythe to swing at enemies, dealing Wind DMG. During Underworld Judgement, her basic attack changes to summoning flying swords that continuously slash at the target, dealing increased Wind DMG.
Osiris’s Ultimate Skillchain, “Scythe Cyclone,” is performed with her partner A Shu. It inflicts substantial Wind DMG to the enemies, modifies the Level to Ω on hit, and increases the team’s damage until Osiris’s Underworld Judgement ends.
Her Skill 1, “Darkwing Scythe,” allows Osiris to throw a scythe at the target, dealing Wind DMG. During Underworld Judgement, this skill changes to launching flying swords that deal increased Wind DMG. Additionally, if the skill hits an enemy, Osiris gains Trace, which can be consumed to cast the skill again. However, this can only be done once per cooldown.
With Skill 2, “Spin of Death,” Osiris launches her scythe toward nearby enemies, hitting them multiple times and dealing Wind DMG. During Underworld Judgement, this skill changes to summoning flying swords around herself, attacking nearby enemies for a duration.
Osiris’s Skill 3, “Soul Death,” involves swinging her scythe in an uppercut motion, dealing significant Wind DMG. During Underworld Judgement, this skill changes to gathering enemies in front of her and dealing massive Wind DMG. While in Underworld Judgement, Osiris can absorb and convert non-lethal damage taken into HP but consumes HP over time.
Her Dodge Skill, “Bad Omens,” allows Osiris to enter Zero Time and inflict Weaken on the attacker, lowering their ATK. Additionally, she deals Wind DMG to enemies when dodging. She also possesses passive abilities that enhance her survivability and healing capabilities, such as gaining damage reduction stacks upon entering the field and triggering invulnerability and Ultimate charge recovery when taking lethal damage.
Hel – Tier S
Hel is a top-tier ranged DPS character specializing in shadow-based attacks. While her gameplay is considered repetitive and more suited for AI control, she excels in dealing damage and benefits greatly from the Transcendence system. Her Signature Functor, Divine Grace, is essential for maximizing her DPS potential, thanks to its cost reduction and the inefficiency of other Functors on her.
Hel’s ultimate skill, “Judgment From Above,” allows her to summon multiple magic cannons that barrage the locked-on target’s direction, dealing area-of-effect shadow damage to all enemies in the bombardment area. Additionally, it increases the team’s shadow damage for a set duration when either herself or her teammates trigger Zero Time.
Her basic attack, “Handgonne Fantasia,” involves using firearms to shoot at the locked-on target, dealing shadow damage.
Hel’s Ultimate Skillchain, “Comet Circling,” is performed with her partner A Zenkibo. It reveals firearms and shoots at the locked-on target, dealing shadow damage. Additionally, during the Ultimate Skillchain, Hel rides on A Zenkibo’s gun and deals light and shadow damage, increasing the team’s light and shadow damage upon hit.
With Skill 1, “Nightmare Harvest,” Hel reveals firearms and sprays in the locked-on target’s direction, dealing area-of-effect shadow damage. When the attack hits, she gains Divine Grace, which is a resource that triggers various effects and enhancements.
Skill 2, “Specter Blast,” transforms Hel’s coffin into a cannon that fires at the locked-on target, dealing area-of-effect shadow damage. It also grants her Divine Grace.
Hel’s Skill 3, “Execution,” transforms her coffin into a “turret” form, allowing her to fire cannon shots that consume Divine Grace. Each shot deals area-of-effect shadow damage. While in the “turret” form, Hel takes reduced damage, becomes immune to control effects, but loses the ability to move or cast other skills apart from Ultimate Skillchains. The Divine Grace resource is also consumed for each percentage of maximum HP lost. If Divine Grace becomes insufficient or the skill is canceled, the “turret” form is automatically removed.
Her Dodge Skill, “Aether Cover,” grants a gathering effect to Skill 3’s cannon shots at the cost of increased Divine Grace consumption. Additionally, it allows Hel to enter Zero Time for a brief duration and recover Divine Grace.
Hel possesses passive abilities that enhance her damage and survivability. For example, her Sanctum of Calamity disguise reduces damage taken while in Skill 3’s “turret” form, and Hatred allows her Basic attacks to automatically restore Divine Grace instead of generating it.
Kagutsuchi – Tier S
Kagutsuchi is a powerful character specializing in fire damage. However, he can be challenging to play due to the inability to cancel his follow-up skill, Scarlet Flames: Enhanced, resulting in a clunky gameplay experience. This issue can be partially mitigated with the Blue Aether Code, although it makes Scarlet Flames: Enhanced even more difficult to use.
Without his Signature Functor, Kagutsuchi is primarily focused on single-target damage. However, with the Signature Functor, he gains more area-of-effect capabilities, reducing the punishment for missing his follow-up skill.
Kagutsuchi’s ultimate skill, “Ashen Destruction,” involves brandishing his odachi to unleash a fire wave that deals fire damage to surrounding enemies. Additionally, it increases the team’s fire damage for a set duration. Whenever a teammate triggers a dodge effect, Kagutsuchi recovers a certain amount of ultimate charge.
His basic attack, “Fiery Dance,” consists of continuous swings of his odachi to slash at enemies, dealing fire damage. After a skill hits, the next Fiery Dance becomes Fiery Dance: Alt, dealing increased fire damage and recovering energy. This alt version is considered a skill and deals skill damage. After an enhanced cast hits three times, it creates a fiery explosion dealing additional fire damage. Each hit of Fiery Dance grants Kagutsuchi 1% damage reduction for a set duration, up to a maximum of 10 stacks. Energy is automatically restored over time.
With the Ultimate Skillchain, “Ashen Meteor,” performed with his partner A Nuadha, Kagutsuchi continuously swings his odachi to slash at enemies, dealing fire damage. After an alt cast, Kagutsuchi gains super armor, preventing staggering for a short duration. Additionally, hitting an enemy with an enhanced cast three times creates a fiery explosion that deals fire damage. The Ultimate Skillchain also enhances the team’s fire damage for a set duration.
Skill 1, “Ashen: Blacken,” involves two sword sweeps that deal fire damage. While in the Fiery state, the skill transforms into Fiery Dance: Alt and unlocks the Secret Blade technique. Secret Sword: Blacken is performed as a sword uppercut that deals increased fire damage.
Skill 2, “Ashen: Charge,” allows Kagutsuchi to stab at the locked-on target, dealing fire damage. In the Fiery state, the skill becomes Fiery Dance: Alt and unlocks the Secret Blade technique. Secret Sword: Charge is performed as two cross cuts that deal increased fire damage.
Kagutsuchi’s Skill 3, “Ashen: Smelt,” involves brandishing the odachi and slashing upwards to unleash a sword wave that deals fire damage. The skill also triggers the Fiery state, where Scarlet Flames is considered a skill and deals skill damage. The Fiery state lasts for a duration and enhances Kagutsuchi’s other skills.
His Dodge Skill, “Ashen: Slag,” allows Fiery Dance: Alt to be activated by holding the Basic attack key after any Fiery Dance sequence. The Super Armor effect while casting Fiery Dance: Alt is replaced by invincibility during the dodge. Entering Zero Time for a short duration and restoring a large amount of energy.
Kagutsuchi has passive abilities that further enhance his damage and survivability. For example, the Ultimate Fury functor unlocks the Secret Sword: Blacken technique for Skill 1, and the Ablation functor inflicts the “Burn” status on enemies hit by Fiery Explosion. Additionally, he has other passives that extend the Fiery state duration and increase critical rate and damage when hitting enemies in the Fiery state.
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